Newcastle upon Tyne, United Kingdom - Office-based Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! JOB DESCRIPTION Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As an Expert Animator, you'll play a key role in shaping animation practices across the studio, acting as a recognised authority within your discipline. You will champion animation excellence for the Rainbow Six brand and the wider organisation, defining standards, improving workflows, and supporting teams in delivering high-quality, scalable animation systems. Alongside your strategic influence, you will contribute directly to the creation of complex and high-impact animation assets. Your expertise in hand-keyed and motion-capture animation enables you to tackle technically demanding work, resolve challenging animation problems, and set the quality bar by example. By leading through craft, your work will help establish visual benchmarks and guide teams in delivering consistent, high-quality gameplay animation across characters, weapons, and other gameplay elements. Working closely with Directors, Technical Leaders, and cross-discipline teams, you'll help translate creative vision into cohesive animation standards across features, including characters, weapons, and gameplay elements. Through research, feedback, and innovation, you will identify opportunities to improve pipelines and raise the overall quality of animation output. This role extends beyond production. You will contribute to studio-wide initiatives, support multiple projects where needed, and help shape the long-term direction of animation within a globally recognised franchise. Your influence will support collaboration, strengthen craft knowledge, and elevate animation quality across the studio. What you'll bring A portfolio/showreel that demonstrates solid fundamentals of human kinetics. Ability to translate mocap across a variety of game genre styles (photorealism, fantasy, stylised etc). Mastery of industry-standard 3D software, such as 3DS Max or Maya. Highly proficient in MotionBuilder. Ability to mentor Artists and Animators. Strong understanding of game engines, both proprietary and commercial. Experienced in a full development life-cycles within a gameplay environment. Evidence of process & documentation of your work.
Apr 28, 2026
Full time
Newcastle upon Tyne, United Kingdom - Office-based Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! JOB DESCRIPTION Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As an Expert Animator, you'll play a key role in shaping animation practices across the studio, acting as a recognised authority within your discipline. You will champion animation excellence for the Rainbow Six brand and the wider organisation, defining standards, improving workflows, and supporting teams in delivering high-quality, scalable animation systems. Alongside your strategic influence, you will contribute directly to the creation of complex and high-impact animation assets. Your expertise in hand-keyed and motion-capture animation enables you to tackle technically demanding work, resolve challenging animation problems, and set the quality bar by example. By leading through craft, your work will help establish visual benchmarks and guide teams in delivering consistent, high-quality gameplay animation across characters, weapons, and other gameplay elements. Working closely with Directors, Technical Leaders, and cross-discipline teams, you'll help translate creative vision into cohesive animation standards across features, including characters, weapons, and gameplay elements. Through research, feedback, and innovation, you will identify opportunities to improve pipelines and raise the overall quality of animation output. This role extends beyond production. You will contribute to studio-wide initiatives, support multiple projects where needed, and help shape the long-term direction of animation within a globally recognised franchise. Your influence will support collaboration, strengthen craft knowledge, and elevate animation quality across the studio. What you'll bring A portfolio/showreel that demonstrates solid fundamentals of human kinetics. Ability to translate mocap across a variety of game genre styles (photorealism, fantasy, stylised etc). Mastery of industry-standard 3D software, such as 3DS Max or Maya. Highly proficient in MotionBuilder. Ability to mentor Artists and Animators. Strong understanding of game engines, both proprietary and commercial. Experienced in a full development life-cycles within a gameplay environment. Evidence of process & documentation of your work.
A leading gaming company in Newcastle upon Tyne is seeking a Senior Technical Animator to design and build rigging systems for the Rainbow Six series. You will play a key role by creating immersive character movements and collaborating with multidisciplinary teams. The ideal candidate should have technical proficiency with 3D software, plus experience in mentoring artists and animators. The role offers flexible hours, generous leave, private healthcare, and professional development opportunities.
Apr 24, 2026
Full time
A leading gaming company in Newcastle upon Tyne is seeking a Senior Technical Animator to design and build rigging systems for the Rainbow Six series. You will play a key role by creating immersive character movements and collaborating with multidisciplinary teams. The ideal candidate should have technical proficiency with 3D software, plus experience in mentoring artists and animators. The role offers flexible hours, generous leave, private healthcare, and professional development opportunities.
Newcastle upon Tyne, United Kingdom - Office-based Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! JOB DESCRIPTION Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As a Senior Technical Animator on the Rainbow Six brand, you'll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You're adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. Working closely with multidisciplinary team members, you'll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock-ups into high-quality integrated visualisations will help guide production and inspire the wider art team. You're passionate about your craft and committed to continuous improvement. From conducting in-depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team's artistic output. This is more than just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry's most respected series. You will play an integral part in telling a story, communicating the Director's creative vision through realistic character movement and interaction inspired by the project's narrative and design. As a natural collaborator and communicator, you'll help motivate fellow Animators & Riggers, and take pride in knowing your work plays a key part in the Rainbow Six legacy. What you'll bring A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures. Working knowledge of industry-standard 3D software, such as 3DS Max or Maya. Ability to mentor Artists and Animators. Ideally, experienced in a full development life-cycle. What we'll provide Everything you need to keep your life in balance - flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year Life insurance, income insurance, private healthcare, an annual well being allowance, and more Generous resources committed to your perpetual personal and professional development Investment in our community - with paid volunteering days Fun and entertainment - with free games, activities, and celebrations Generous relocation support - should you need it
Apr 24, 2026
Full time
Newcastle upon Tyne, United Kingdom - Office-based Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! JOB DESCRIPTION Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As a Senior Technical Animator on the Rainbow Six brand, you'll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You're adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. Working closely with multidisciplinary team members, you'll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock-ups into high-quality integrated visualisations will help guide production and inspire the wider art team. You're passionate about your craft and committed to continuous improvement. From conducting in-depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team's artistic output. This is more than just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry's most respected series. You will play an integral part in telling a story, communicating the Director's creative vision through realistic character movement and interaction inspired by the project's narrative and design. As a natural collaborator and communicator, you'll help motivate fellow Animators & Riggers, and take pride in knowing your work plays a key part in the Rainbow Six legacy. What you'll bring A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures. Working knowledge of industry-standard 3D software, such as 3DS Max or Maya. Ability to mentor Artists and Animators. Ideally, experienced in a full development life-cycle. What we'll provide Everything you need to keep your life in balance - flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year Life insurance, income insurance, private healthcare, an annual well being allowance, and more Generous resources committed to your perpetual personal and professional development Investment in our community - with paid volunteering days Fun and entertainment - with free games, activities, and celebrations Generous relocation support - should you need it
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Job Description Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As Lead Animator,you'll relish the opportunity to lead an international team of highly skilled Animators with your ability to communicate effectively, willingness to handle challenging situations, and ability to delegate responsibilities with excellent organisational & time management skills. You will be accountable for supporting your team to fulfil the project's animation & artistic direction and production timelines, as well as guiding them through project tasks that improve the gameplay experiences across the Rainbow Six brand. You can see the bigger picture and understand why it's important to be the main point of contact between your team, direction and production to efficiently delegate appropriate tasks for the benefit of the game development. You also listen actively to colleagues and encourage new ideas and creative solutions. You'll also enjoy being hands-on with animations, playing a key role in the creation of high-quality assets that bring immersive, authentic worlds to life. You're adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. This is not just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your creative vision come to life in one of the industry's most respected series. You will play an integral part in telling a story, communicating the Director's creative vision through realistic character movement and interaction inspired by the project's narrative and design. As a natural collaborator and communicator, you'll help motivate fellow Animators and take pride in knowing your work plays a key part in the Rainbow Six legacy. What you'll bring Proven leadership or mentoring abilities. A portfolio/showreel consisting of realistic-styledanimations. Proficient inKeyframing, ideally represented within your showreel. Experience of working in Motion Capture. Knowledge of proprietary/in-house engines. Understanding of working in 1st person and 3rd person Animation systems. Familiarity with MotionBuilder. Ideally, experienced in a full development life-cycle. Joining Ubisoft, you'll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You'll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry. With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio. Whatwe'll provide We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week, fostering a vibrant and creative work environment that unites us in pursuing our shared goals. Everything you need to keep your life in balance - hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year Life insurance, income insurance, private healthcare, an annual well-being allowance, and more Generous resources committed to your perpetual personal and professional development Investment in our community - with paid volunteering days Fun and entertainment - with free games, activities, and celebrations Generous relocation support - should you need it Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members. Ready to Apply? We aim to build the world's most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We'd love to hear about you and your background. Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:
Apr 23, 2026
Full time
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Job Description Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered. As Lead Animator,you'll relish the opportunity to lead an international team of highly skilled Animators with your ability to communicate effectively, willingness to handle challenging situations, and ability to delegate responsibilities with excellent organisational & time management skills. You will be accountable for supporting your team to fulfil the project's animation & artistic direction and production timelines, as well as guiding them through project tasks that improve the gameplay experiences across the Rainbow Six brand. You can see the bigger picture and understand why it's important to be the main point of contact between your team, direction and production to efficiently delegate appropriate tasks for the benefit of the game development. You also listen actively to colleagues and encourage new ideas and creative solutions. You'll also enjoy being hands-on with animations, playing a key role in the creation of high-quality assets that bring immersive, authentic worlds to life. You're adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. This is not just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your creative vision come to life in one of the industry's most respected series. You will play an integral part in telling a story, communicating the Director's creative vision through realistic character movement and interaction inspired by the project's narrative and design. As a natural collaborator and communicator, you'll help motivate fellow Animators and take pride in knowing your work plays a key part in the Rainbow Six legacy. What you'll bring Proven leadership or mentoring abilities. A portfolio/showreel consisting of realistic-styledanimations. Proficient inKeyframing, ideally represented within your showreel. Experience of working in Motion Capture. Knowledge of proprietary/in-house engines. Understanding of working in 1st person and 3rd person Animation systems. Familiarity with MotionBuilder. Ideally, experienced in a full development life-cycle. Joining Ubisoft, you'll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You'll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry. With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio. Whatwe'll provide We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we've embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week, fostering a vibrant and creative work environment that unites us in pursuing our shared goals. Everything you need to keep your life in balance - hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year Life insurance, income insurance, private healthcare, an annual well-being allowance, and more Generous resources committed to your perpetual personal and professional development Investment in our community - with paid volunteering days Fun and entertainment - with free games, activities, and celebrations Generous relocation support - should you need it Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members. Ready to Apply? We aim to build the world's most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We'd love to hear about you and your background. Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:
A leading gaming studio in the UK is seeking a Lead Animator to lead an international team and create high-quality animations for AAA games. The role involves overseeing project animation direction, ensuring timelines are met, and actively participating in creating assets that enhance gameplay experiences. Candidates should possess proven leadership skills, proficiency in animation techniques, and the ability to adapt to creative challenges. Join a collaborative environment to shape the visual identity of the Rainbow Six brand.
Apr 23, 2026
Full time
A leading gaming studio in the UK is seeking a Lead Animator to lead an international team and create high-quality animations for AAA games. The role involves overseeing project animation direction, ensuring timelines are met, and actively participating in creating assets that enhance gameplay experiences. Candidates should possess proven leadership skills, proficiency in animation techniques, and the ability to adapt to creative challenges. Join a collaborative environment to shape the visual identity of the Rainbow Six brand.