microTECH Global Ltd

2 job(s) at microTECH Global Ltd

microTECH Global Ltd
Jun 20, 2026
Full time
Senior Design Product Engineer Location: Bedford, UK - Onsite working required Please note: Applicants must have the legal right to work in the UK Our client is a leading global semiconductor manufacturer is seeking a Senior Design Engineer to develop next-generation power semiconductor devices for overvoltage and overcurrent protection applications. This role involves the design and layout of semiconductor chips for both in-house wafer fabrication and external foundries. You will play a key role in new product development while also acting as a technical advisor on wafer processing and continuous improvement initiatives. Responsibilities: Collaborate with Product Management, Sales and Applications teams to define new products Design and develop silicon or SiC power semiconductor devices Apply semiconductor physics, DOE, wafer fabrication and electrical testing to prototype development Use Silvaco or similar CAD tools for simulation, design and layout Reverse engineer competitor products for benchmarking Support New Product Introduction (NPI) to ensure on-time production release Lead complex work including device modelling and technology qualification Produce full documentation, including datasheets , aligned to IATF16949 (or higher) Develop and perform characterisation, reliability testing and failure analysis Apply SPC, DOE, DFM, FMEA and Six Sigma methodologies Support existing products and drive continuous improvement across design and process Diagnose and resolve product/process issues related to quality, cost and performance Provide technical training and cross-functional engineering support Skills & Experience: Strong background in semiconductor physics and wafer processing Proven experience designing power semiconductor devices (Silicon or SiC) Knowledge of surge protection technologies and circuit protection components Understanding of application circuits requiring protection Experience in device characterisation, reliability and failure analysis Familiarity with industry standards for voltage and overcurrent protection Proficiency with Silvaco or equivalent tools Degree in Engineering/Physics (or equivalent experience) Demonstrated ability to deliver complex products from concept to production Strong problem-solving, organisation and time management skills Able to work independently in a fast-paced environment Willingness to travel Ability to present complex technical information to global stakeholders Effective collaborator across engineering, manufacturing and commercial teams
microTECH Global Ltd
Oct 07, 2025
Full time
The Architecture and Research Team is responsible for research on our next generation GPU technologies, to make future GPUs feature rich, low power and high performance for the ever-demanding computer graphics market. The research work will provide proposals for next generation GPU architectures, technologies and configurations, as well as performance estimation before the GPU hardware becomes available. The architecture and research activities cover the whole pipeline of GPU architecture for design optimizations and performance enhancement. It is a challenging and rewarding job for people with a passion for computer graphics. Key Responsibilities • Research on next generation GPU architecture • Algorithm development and experiments for GPU performance improvement • GPU performance estimation for future GPUs architecture and configurations • Develop research simulation tools for architecture research • Exploration of new GPU features in next generation GPUs Required Experience • 1st class or 2:1 degree in Electronics, Computer Science or other related subjects • Passion for computer graphics and desire for knowledge • Strong innovation abilities, analytical and problem-solving skill • Solid programming skill (C, C++) • Motivated, able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or hardware