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lead gameplay animator
PLAYGROUND GAMES LTD
Lead Gameplay Animator
PLAYGROUND GAMES LTD
Playground Games is looking for a Lead Gameplay Animator to join our talented Fable team in Leamington Spa. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As Lead Gameplay Animator, you will manage and inspire our animation team while working closely with the Art Director to establish and maintain the highest quality animation standards throughout production. You'll be responsible for delivering exceptional gameplay animations that enhance the player experience while ensuring technical requirements and project deadlines are met. WHAT YOU'LL DO: Establish and maintain animation benchmarks in collaboration with the Art Director to ensure consistent visual quality Lead and mentor the animation team, providing guidance, setting objectives, and conducting performance evaluations Plan and prioritize team-wide animation tasks, balancing quality with technical requirements and deadlines Support team growth through recruitment, skill development, and process improvement initiatives Foster strong relationships across departments and proactively resolve team-wide challenges Drive continuous improvement in animation tools and techniques Collaborate with outsource partners to create high quality animation assets WHAT YOU'LL BRING: Deep understanding of animation principles and expertise in industry-standard software (Maya, 3ds Max, Blender) Proven experience in gameplay animation, including character movement, combat, and environmental interactions Strong leadership skills with a track record of managing and mentoring animation teams Excellent communication abilities and experience presenting to stakeholders Solid technical understanding of game engines and animation constraints Experience with motion capture integration and implementation Background in AAA game development or similar large-scale projects Ability to adapt to changing project needs while maintaining high-quality standards This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
Oct 31, 2025
Full time
Playground Games is looking for a Lead Gameplay Animator to join our talented Fable team in Leamington Spa. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As Lead Gameplay Animator, you will manage and inspire our animation team while working closely with the Art Director to establish and maintain the highest quality animation standards throughout production. You'll be responsible for delivering exceptional gameplay animations that enhance the player experience while ensuring technical requirements and project deadlines are met. WHAT YOU'LL DO: Establish and maintain animation benchmarks in collaboration with the Art Director to ensure consistent visual quality Lead and mentor the animation team, providing guidance, setting objectives, and conducting performance evaluations Plan and prioritize team-wide animation tasks, balancing quality with technical requirements and deadlines Support team growth through recruitment, skill development, and process improvement initiatives Foster strong relationships across departments and proactively resolve team-wide challenges Drive continuous improvement in animation tools and techniques Collaborate with outsource partners to create high quality animation assets WHAT YOU'LL BRING: Deep understanding of animation principles and expertise in industry-standard software (Maya, 3ds Max, Blender) Proven experience in gameplay animation, including character movement, combat, and environmental interactions Strong leadership skills with a track record of managing and mentoring animation teams Excellent communication abilities and experience presenting to stakeholders Solid technical understanding of game engines and animation constraints Experience with motion capture integration and implementation Background in AAA game development or similar large-scale projects Ability to adapt to changing project needs while maintaining high-quality standards This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
CV Bay Ltd
Head of Art Animation - Midlands
CV Bay Ltd City, Derby
Head of Art and Animation -Midlands- Up to £65k About the Role We're looking for a passionate and experienced Head of Art to lead the Art Direction and Production of the iGaming titles. You ll oversee the visual identity of the games, guiding a talented team of Artists and Animators to deliver high-quality, captivating game art that aligns with both creative and production goals. Working closely with the Head of Studio and Game Designers, you ll bring the games to life, ensuring each title meets the quality standards, budget, and delivery timelines. Responsibilities Lead, mentor, and inspire a team of Artists and Animators to create visually stunning games. Define and uphold art style, storytelling, and overall visual quality. Provide technical support to ensure artists follow established art workflow processes. Collaborate with the Head of Studio and Game Designers to align art with gameplay and creative vision. Estimate project art requirements, track progress, and ensure adherence to agreed schedules and budgets. Manage team recruitment, performance reviews, timekeeping, and disciplinary processes. Stay current with industry trends and styles to keep our games fresh and innovative. Key Requirements 3+ years of experience leading a team of Artists or as a Senior Artist in the iGaming industry, with a desire to step into a leadership role. Strong communication, leadership, and interpersonal skills. What We Offer Salary of up to £65k and benefits package Hybrid work pattern (preferably 2-3 days in the Midlands based studio) 25 days of Annual Leave + Bank Holidays Quarterly and annual recognition scheme Does this sound like the perfect job for, if so apply to now!
Oct 29, 2025
Full time
Head of Art and Animation -Midlands- Up to £65k About the Role We're looking for a passionate and experienced Head of Art to lead the Art Direction and Production of the iGaming titles. You ll oversee the visual identity of the games, guiding a talented team of Artists and Animators to deliver high-quality, captivating game art that aligns with both creative and production goals. Working closely with the Head of Studio and Game Designers, you ll bring the games to life, ensuring each title meets the quality standards, budget, and delivery timelines. Responsibilities Lead, mentor, and inspire a team of Artists and Animators to create visually stunning games. Define and uphold art style, storytelling, and overall visual quality. Provide technical support to ensure artists follow established art workflow processes. Collaborate with the Head of Studio and Game Designers to align art with gameplay and creative vision. Estimate project art requirements, track progress, and ensure adherence to agreed schedules and budgets. Manage team recruitment, performance reviews, timekeeping, and disciplinary processes. Stay current with industry trends and styles to keep our games fresh and innovative. Key Requirements 3+ years of experience leading a team of Artists or as a Senior Artist in the iGaming industry, with a desire to step into a leadership role. Strong communication, leadership, and interpersonal skills. What We Offer Salary of up to £65k and benefits package Hybrid work pattern (preferably 2-3 days in the Midlands based studio) 25 days of Annual Leave + Bank Holidays Quarterly and annual recognition scheme Does this sound like the perfect job for, if so apply to now!

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